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Curriculum linked education resources from the UK Intellectual Property Office. Lesson plans, activities and annual competitions for primary to secondary.

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Curriculum linked education resources from the UK Intellectual Property Office. Lesson plans, activities and annual competitions for primary to secondary.
Inside STEM - Graphene - Quiz
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Inside STEM - Graphene - Quiz

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Your resources: Inside STEM Graphene Quiz Inside STEM Graphene Quiz Answers About: Uncover the wonders of graphene in our third Inside STEM video! Discover how this miracle material, just one atom thick, is revolutionising industries. From its incredible strength to innovative applications like water filtration and flexible electronics, graphene is shaping our future. Inside STEM has been created by the Intellectual Property Office (IPO) The IPO is the official UK government body responsible for intellectual property (IP) rights including patents, designs, trade marks and copyright. Intellectual property is something that you create using your mind - for example, an invention, an artistic work or a symbol. The IPO aims to support and inspire innovators and creators so they, and society, get the most out of their ideas at home and internationally. Suitability: Aimed at young people ages 11 to 14. Relevant for teaching Chemistry at KS3 and GCSE Level.
Inside STEM - Graphene - Fact Sheet
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Inside STEM - Graphene - Fact Sheet

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Your resources: Inside STEM Graphene Fact Sheet About: Uncover the wonders of graphene in our third Inside STEM video! Discover how this miracle material, just one atom thick, is revolutionising industries. From its incredible strength to innovative applications like water filtration and flexible electronics, graphene is shaping our future. Inside STEM has been created by the Intellectual Property Office (IPO) The IPO is the official UK government body responsible for intellectual property (IP) rights including patents, designs, trade marks and copyright. Intellectual property is something that you create using your mind - for example, an invention, an artistic work or a symbol. The IPO aims to support and inspire innovators and creators so they, and society, get the most out of their ideas at home and internationally. Suitability: Aimed at young people ages 11 to 14. Relevant for teaching Chemistry at KS3 and GCSE Level.
2023 Wallace & Gromit's Cracking Ideas Competition - Certificate of Recognition - New!
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2023 Wallace & Gromit's Cracking Ideas Competition - Certificate of Recognition - New!

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2023 Competition Closed We’re thrilled to announce that certificates of recognition are available for all participants of Wallace & Gromit’s Cracking Ideas Competition 2023. These certificates celebrate the inventive spirit of young minds. Let’s honour their creativity together! Your resources: 2023 Certificate of Recognition - New! About: Wallace & Gromit’s Cracking Ideas aims to inspire your children to be creative and inventive, whether you’re in a classroom, a club or at home! Designed with the help of Aardman, whose invention-loving duo Wallace & Gromit feature in the learning materials, Cracking Ideas provides curriculum-led activities that get children engaged with design and the importance of protecting Intellectual Property (IP). 2023 Competition Closed Follow our IPO Education – Cracking Ideas social media channels, and sign up to our ‘IP in Education’ newsletter if you wish to keep up to date with our latest competition news, free resources and more!
Inspirational Inventors 2023 - Resource Pack
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Inspirational Inventors 2023 - Resource Pack

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Resources: Introduction PowerPoint Competition Flyer Informed Consent Form Competition Terms & Conditions About: Throughout history there have been countless great scientists and inventors.  Some we all might have heard of like Steve Jobs or James Watt, but there are many inventors most of us have probably never heard of, people whose brilliant minds and hard work have had a massive impact on our society or the world. Alternatively, we may know the invention, but have no idea who invented it! Download your STEM inspired resources and get involved with this fantastic inventor competition. Competition closes 9th June 2023 Please note this competition is open to pupils in year 8 based in Newport, South Wales
2023 Wallace & Gromit's Cracking Ideas - Printer Friendly Competition Form
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2023 Wallace & Gromit's Cracking Ideas - Printer Friendly Competition Form

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2023 Competition Closed Your resources: Wallace & Gromit’s Cracking Ideas Competition Form – Printer Friendly Version 2023 Competition Terms and Conditions 2023 Certificate of Recognition About: Wallace & Gromit’s Cracking Ideas aims to inspire your children to be creative and inventive, whether you’re in a classroom, a club or at home! Designed with the help of Aardman, whose invention-loving duo Wallace & Gromit feature in the learning materials, Cracking Ideas provides curriculum-led activities that get children engaged with design and the importance of protecting Intellectual Property (IP). Our age-appropriate activities inspire children aged 4-7 and 8-11 to come up with their own inventions which they can enter into our nationwide competition - there’s some very special prizes up for grabs! Flexible resources support different ages, settings, abilities and interests. Use them in your classroom or with an after-school club, youth centre, Scout or Guide group. In these activities, children think about how innovative design can improve the world around them. Working as individuals or as part of a team, children will undertake some creative product design, explore some important stages in the design process, and help Wallace & Gromit reinvent the Wrong Trousers so that they can do good for our planet. As they learn and invent, children are introduced to Intellectual Property (IP) and the importance of protecting original ideas. Don’t worry if you’re not familiar with IP! We explain IP in simple, age-appropriate ways in the resources. Wallace & Gromit will be sharing their competition top tips and inspirational ideas throughout the competition via the IPO Education – Cracking Ideas social media channels, and through our ‘IP in Education’ newsletter. It might even be that their adventures and tips will inspire your very own Cracking Ideas. Please share tour design journey with us on social media by using #CrackingIdeas Let’s show the world world what a cracking bunch of inventors the next generation are! Competition closes 1st September 2023
2023 Wallace & Gromit's Cracking Ideas KS2
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2023 Wallace & Gromit's Cracking Ideas KS2

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2023 Competition Closed Your resources: Wallace & Gromit’s Cracking Ideas Competition Form – Key Stage 2 (Ages 8 to 11) 2023 Competition Terms and Conditions 2023 Adult Registration Form 2023 Certificate of Recognition - New! Cracking Ideas Educational Resources - New! About: Wallace & Gromit’s Cracking Ideas aims to inspire your children to be creative and inventive, whether you’re in a classroom, a club or at home! Designed with the help of Aardman, whose invention-loving duo Wallace & Gromit feature in the learning materials, Cracking Ideas provides curriculum-led activities that get children engaged with design and the importance of protecting Intellectual Property (IP). Our age-appropriate activities inspire children aged 4-7 and 8-11 to come up with their own inventions which they can enter into our nationwide competition - there’s some very special prizes up for grabs! Flexible resources support different ages, settings, abilities and interests. Use them in your classroom or with an after-school club, youth centre, Scout or Guide group. In these activities, children think about how innovative design can improve the world around them. Working as individuals or as part of a team, children will undertake some creative product design, explore some important stages in the design process, and help Wallace & Gromit reinvent the Wrong Trousers so that they can do good for our planet. As they learn and invent, children are introduced to Intellectual Property (IP) and the importance of protecting original ideas. Don’t worry if you’re not familiar with IP! We explain IP in simple, age-appropriate ways in the resources. Wallace & Gromit will be sharing their competition top tips and inspirational ideas throughout the competition via the IPO Education – Cracking Ideas social media channels, and through our ‘IP in Education’ newsletter. It might even be that their adventures and tips will inspire your very own Cracking Ideas. Please share tour design journey with us on social media by using #CrackingIdeas Let’s show the world world what a cracking bunch of inventors the next generation are! Competition closes 1st September 2023
2023 Wallace & Gromit's Cracking Ideas KS1
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2023 Wallace & Gromit's Cracking Ideas KS1

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2023 Competition Closed Your resources: Wallace & Gromit’s Cracking Ideas Competition Form – Key Stage 1 (Ages 4 to 7) 2023 Competition Terms and Conditions 2023 Adult Registration Form 2023 Certificate of Recognition - New! Cracking Ideas Educational Resources - New! About: Wallace & Gromit’s Cracking Ideas aims to inspire your children to be creative and inventive, whether you’re in a classroom, a club or at home! Designed with the help of Aardman, whose invention-loving duo Wallace & Gromit feature in the learning materials, Cracking Ideas provides curriculum-led activities that get children engaged with design and the importance of protecting Intellectual Property (IP). Our age-appropriate activities inspire children aged 4-7 and 8-11 to come up with their own inventions which they can enter into our nationwide competition - there’s some very special prizes up for grabs! Flexible resources support different ages, settings, abilities and interests. Use them in your classroom or with an after-school club, youth centre, Scout or Guide group. In these activities, children think about how innovative design can improve the world around them. Working as individuals or as part of a team, children will undertake some creative product design, explore some important stages in the design process, and help Wallace & Gromit reinvent the Wrong Trousers so that they can do good for our planet. As they learn and invent, children are introduced to Intellectual Property (IP) and the importance of protecting original ideas. Don’t worry if you’re not familiar with IP! We explain IP in simple, age-appropriate ways in the resources. Wallace & Gromit will be sharing their competition top tips and inspirational ideas throughout the competition via the IPO Education – Cracking Ideas social media channels, and through our ‘IP in Education’ newsletter. It might even be that their adventures and tips will inspire your very own Cracking Ideas. Please share tour design journey with us on social media by using #CrackingIdeas Let’s show the world world what a cracking bunch of inventors the next generation are! Competition closes 1st September 2023
2022 Wallace & Gromit’s Cracking Ideas - Certificate of Recognition
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2022 Wallace & Gromit’s Cracking Ideas - Certificate of Recognition

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Wallace Gromit’s Cracking Ideas aims to inspire your children to be creative and inventive, whether you’re in a classroom, a club or at home! Designed with the help of Aardman, whose invention-loving duo Wallace & Gromit feature in the learning materials, Cracking Ideas provides curriculum-led activities that get children engaged with design and the importance of protecting intellectual property. Our age-appropriate activities inspire children aged 4-7 and 8-11 to come up with their own inventions which they can enter into our nationwide competition. This certificate is free to download and aims to recognise the young people who submitted their creative inventions into our 2021/2022 nationwide competition .
2022 Wallace & Gromit's Cracking Ideas Home Education Pack
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2022 Wallace & Gromit's Cracking Ideas Home Education Pack

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Wallace Gromit’s Cracking Ideas aims to inspire your children to be creative and inventive, whether you’re in a classroom, a club or at home! Designed with the help of Aardman, whose invention-loving duo Wallace & Gromit feature in the learning materials, Cracking Ideas provides curriculum-led activities that get children engaged with design and the importance of protecting intellectual property. Our competition and activities inspire children aged 4-7 and 8-11 to come up with their own inventions which they can enter into our nationwide competition - there’s a very special prize up for grabs! In these activities children think about how we get from place to place, undertake some creative product design, explore some important stages in the design process, and come up with a sustainable and fun way to help Wallace and Gromit get from place to place during their tour of the UK. As they learn and invent, children are introduced to Intellectual Property (IP) and the importance of protecting original ideas. Don’t worry if you’re not familiar with IP! We explain IP in simple, age-appropriate ways in the resources, and there’s more information for adults at the end of this guide. Wallace & Gromit’s UK tour of Innovation This year we are introducing a special challenge with the school or group that sends in the most entries winning a unique prize that they can all enjoy. Wallace & Gromit will be on their very own tour of innovation across the UK. The duo will travel a mile on their virtual tour for every competition entry received from a school/group. On the way they will stop at cities, towns and districts discovering innovations of the past and future. The whole journey will be documented on our social media channels and through our newsletter. It might even be that their exploits will inspire your very own Cracking Ideas.
Intellectual Property Education Framework (Secondary - Wales)
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Intellectual Property Education Framework (Secondary - Wales)

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The Intellectual Property (IP) Education Framework (developing creativity and innovation in tomorrow’s workforce) has been developed to equip the next generation of innovators, entrepreneurs and creatives with the knowledge to identify, protect, use and respect IP. The framework sets out that knowledge through age-appropriate competency statements from primary to higher education. Learning about intellectual property will help prepare young people for employment, responsible digital citizenship. Developed in consultation with teachers from across the four UK nations, with industry and professional bodies. The IP Education Framework is a cross cutting resource that supports each of the UK curricula. It has been designed so that teachers can easily access the parts of the framework most relevant to their teaching. The framework signposts free education resources from the UK IPO and partners that support teachers and educators to introduce IP concepts into everyday lessons, building learners’ understanding and practical application of ownership and ideas, creativity and innovation.
Intellectual Property Education Framework (Secondary - N.Ire)
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Intellectual Property Education Framework (Secondary - N.Ire)

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The Intellectual Property (IP) Education Framework (developing creativity and innovation in tomorrow’s workforce) has been developed to equip the next generation of innovators, entrepreneurs and creatives with the knowledge to identify, protect, use and respect IP. The framework sets out that knowledge through age-appropriate competency statements from primary to higher education. Learning about intellectual property will help prepare young people for employment, responsible digital citizenship. Developed in consultation with teachers from across the four UK nations, with industry and professional bodies. The IP Education Framework is a cross cutting resource that supports each of the UK curricula. It has been designed so that teachers can easily access the parts of the framework most relevant to their teaching. The framework signposts free education resources from the UK IPO and partners that support teachers and educators to introduce IP concepts into everyday lessons, building learners’ understanding and practical application of ownership and ideas, creativity and innovation.
Intellectual Property Education Framework (Secondary - Scot)
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Intellectual Property Education Framework (Secondary - Scot)

(0)
The Intellectual Property (IP) Education Framework (developing creativity and innovation in tomorrow’s workforce) has been developed to equip the next generation of innovators, entrepreneurs and creatives with the knowledge to identify, protect, use and respect IP. The framework sets out that knowledge through age-appropriate competency statements from primary to higher education. Learning about intellectual property will help prepare young people for employment, responsible digital citizenship. Developed in consultation with teachers from across the four UK nations, with industry and professional bodies. The IP Education Framework is a cross cutting resource that supports each of the UK curricula. It has been designed so that teachers can easily access the parts of the framework most relevant to their teaching. The framework signposts free education resources from the UK IPO and partners that support teachers and educators to introduce IP concepts into everyday lessons, building learners’ understanding and practical application of ownership and ideas, creativity and innovation.
Intellectual Property Education Framework (Secondary - Eng)
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Intellectual Property Education Framework (Secondary - Eng)

(0)
The Intellectual Property (IP) Education Framework (developing creativity and innovation in tomorrow’s workforce) has been developed to equip the next generation of innovators, entrepreneurs and creatives with the knowledge to identify, protect, use and respect IP. The framework sets out that knowledge through age-appropriate competency statements from primary to higher education. Learning about intellectual property will help prepare young people for employment, responsible digital citizenship. Developed in consultation with teachers from across the four UK nations, with industry and professional bodies. The IP Education Framework is a cross cutting resource that supports each of the UK curricula. It has been designed so that teachers can easily access the parts of the framework most relevant to their teaching. The framework signposts free education resources from the UK IPO and partners that support teachers and educators to introduce IP concepts into everyday lessons, building learners’ understanding and practical application of ownership and ideas, creativity and innovation.
Intellectual Property Education Framework (Primary - Wales)
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Intellectual Property Education Framework (Primary - Wales)

(0)
The Intellectual Property (IP) Education Framework (developing creativity and innovation in tomorrow’s workforce) has been developed to equip the next generation of innovators, entrepreneurs and creatives with the knowledge to identify, protect, use and respect IP. The framework sets out that knowledge through age-appropriate competency statements from primary to higher education. Learning about intellectual property will help prepare young people for employment, responsible digital citizenship. Developed in consultation with teachers from across the four UK nations, with industry and professional bodies. The IP Education Framework is a cross cutting resource that supports each of the UK curricula. It has been designed so that teachers can easily access the parts of the framework most relevant to their teaching. The framework signposts free education resources from the UK IPO and partners that support teachers and educators to introduce IP concepts into everyday lessons, building learners’ understanding and practical application of ownership and ideas, creativity and innovation.
Intellectual Property Education Framework (Primary - Scot)
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Intellectual Property Education Framework (Primary - Scot)

(0)
The Intellectual Property (IP) Education Framework (developing creativity and innovation in tomorrow’s workforce) has been developed to equip the next generation of innovators, entrepreneurs and creatives with the knowledge to identify, protect, use and respect IP. The framework sets out that knowledge through age-appropriate competency statements from primary to higher education. Learning about intellectual property will help prepare young people for employment, responsible digital citizenship. Developed in consultation with teachers from across the four UK nations, with industry and professional bodies. The IP Education Framework is a cross cutting resource that supports each of the UK curricula. It has been designed so that teachers can easily access the parts of the framework most relevant to their teaching. The framework signposts free education resources from the UK IPO and partners that support teachers and educators to introduce IP concepts into everyday lessons, building learners’ understanding and practical application of ownership and ideas, creativity and innovation.
Intellectual Property Education Framework (Primary - N.Ire)
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Intellectual Property Education Framework (Primary - N.Ire)

(0)
The Intellectual Property (IP) Education Framework (developing creativity and innovation in tomorrow’s workforce) has been developed to equip the next generation of innovators, entrepreneurs and creatives with the knowledge to identify, protect, use and respect IP. The framework sets out that knowledge through age-appropriate competency statements from primary to higher education. Learning about intellectual property will help prepare young people for employment, responsible digital citizenship. Developed in consultation with teachers from across the four UK nations, with industry and professional bodies. The IP Education Framework is a cross cutting resource that supports each of the UK curricula. It has been designed so that teachers can easily access the parts of the framework most relevant to their teaching. The framework signposts free education resources from the UK IPO and partners that support teachers and educators to introduce IP concepts into everyday lessons, building learners’ understanding and practical application of ownership and ideas, creativity and innovation.
Intellectual Property Education Framework (Primary - Eng)
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Intellectual Property Education Framework (Primary - Eng)

(0)
The Intellectual Property (IP) Education Framework (developing creativity and innovation in tomorrow’s workforce) has been developed to equip the next generation of innovators, entrepreneurs and creatives with the knowledge to identify, protect, use and respect IP. The framework sets out that knowledge through age-appropriate competency statements from primary to higher education. Learning about intellectual property will help prepare young people for employment, responsible digital citizenship. Developed in consultation with teachers from across the four UK nations, with industry and professional bodies. The IP Education Framework is a cross cutting resource that supports each of the UK curricula. It has been designed so that teachers can easily access the parts of the framework most relevant to their teaching. The framework signposts free education resources from the UK IPO and partners that support teachers and educators to introduce IP concepts into everyday lessons, building learners’ understanding and practical application of ownership and ideas, creativity and innovation.
Create a Cracking Christmas Decoration
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Create a Cracking Christmas Decoration

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A Cracking Ideas themed worksheet to design a Christmas decoration. Includes a variety of shapes to cut around as inspiration. The design of your decoration could be protected by registered design. This protects the appearance of it and includes colour shape and texture when added to your decoration. Wallace & Gromit’s Cracking Ideas is a series of fun innovation challenges for primary education.
2022 Wallace & Gromit's Cracking Ideas KS2
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2022 Wallace & Gromit's Cracking Ideas KS2

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2022 Competition closed Wallace Gromit’s Cracking Ideas aims to inspire your children to be creative and inventive, whether you’re in a classroom, a club or at home! Designed with the help of Aardman, whose invention-loving duo Wallace & Gromit feature in the learning materials, Cracking Ideas provides curriculum-led activities that get children engaged with design and the importance of protecting intellectual property. Our age-appropriate activities inspire children aged 4-7 and 8-11 to come up with their own inventions which they can enter into our nationwide competition - there’s a very special prize up for grabs! Flexible resources support different ages, settings, abilities and interests. Use them in your classroom or with an after-school club, youth centre, Scout or Guide group. In these activities children think about how we get from place to place, undertake some creative product design, explore some important stages in the design process, and come up with a sustainable and fun way to help Wallace and Gromit get from place to place during their tour of the UK. As they learn and invent, children are introduced to Intellectual Property (IP) and the importance of protecting original ideas. Don’t worry if you’re not familiar with IP! We explain IP in simple, age-appropriate ways in the resources, and there’s more information for adults at the end of this guide. Wallace & Gromit’s UK tour of Innovation This year we are introducing a special challenge with the school or group that sends in the most entries winning a unique prize that they can all enjoy. Wallace & Gromit will be on their very own tour of innovation across the UK. The duo will travel a mile on their virtual tour for every competition entry received from a school/group. On the way they will stop at cities, towns and districts discovering innovations of the past and future. The whole journey will be documented on our social media channels and through our newsletter. It might even be that their exploits will inspire your very own Cracking Ideas.
2022 Wallace & Gromit's Cracking Ideas KS1
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2022 Wallace & Gromit's Cracking Ideas KS1

(0)
2022 Competition Closed Wallace Gromit’s Cracking Ideas aims to inspire your children to be creative and inventive, whether you’re in a classroom, a club or at home! Designed with the help of Aardman, whose invention-loving duo Wallace & Gromit feature in the learning materials, Cracking Ideas provides curriculum-led activities that get children engaged with design and the importance of protecting intellectual property. Our age-appropriate activities inspire children aged 4-7 and 8-11 to come up with their own inventions which they can enter into our nationwide competition - there’s a very special prize up for grabs! Flexible resources support different ages, settings, abilities and interests. Use them in your classroom or with an after-school club, youth centre, Scout or Guide group. In these activities children think about how we get from place to place, undertake some creative product design, explore some important stages in the design process, and come up with a sustainable and fun way to help Wallace and Gromit get from place to place during their tour of the UK. As they learn and invent, children are introduced to Intellectual Property (IP) and the importance of protecting original ideas. Don’t worry if you’re not familiar with IP! We explain IP in simple, age-appropriate ways in the resources, and there’s more information for adults at the end of this guide. Wallace & Gromit’s UK tour of Innovation This year we are introducing a special challenge with the school or group that sends in the most entries winning a unique prize that they can all enjoy. Wallace & Gromit will be on their very own tour of innovation across the UK. The duo will travel a mile on their virtual tour for every competition entry received from a school/group. On the way they will stop at cities, towns and districts discovering innovations of the past and future. The whole journey will be documented on our social media channels and through our newsletter. It might even be that their exploits will inspire your very own Cracking Ideas.